πWorld Generation
We strongly, strongly, strongly, strongly (strongly) recommend pre-generating your worlds on your server before opening your doors to the public. This is because when players use /rtp (random tp), the server tries to find a location for them to go, and to do this it has to load chunks. This can cause intense stress on your server hardware and cause significant lag.
Pre-Generating worlds can take quite a few hours, so we'd recommend doing this overnight. It's also quite resource intensive, so ideally you don't want to be doing anything else on your server whilst you're pre-generating your worlds.
You'll want to pre-generate four worlds:
Resource
Resource_nether
Resource_the_end
Claiming
Creating your "Claiming" world
Type /mv create Claiming NORMAL
You've now created your Claiming world! Follow the next steps below to find out how to pre-generate your worlds.
How to Pre-Generate Worlds
Enter each world and type /worldborder set 6000. This will set your world size to 6kx6k. (Yes, this isn't a typo! You'll find out why it's 6,000 in a moment).
Then, type /chunky worldborder <world name>
Then, type /chunky start
Repeat the process for each world, and wait a few hours for it to complete. You can check console for updates on its progress, as well as an ETA.
Once the world pre-generation is complete, type /worldborder set 5000. The additional 500 blocks on each side of the world is used as a "buffer" so that players can't just fly to the border and load in chunks, causing lag.
This will take a few hours to complete, but it is essential to do to ensure your server performance is optimal.
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